Warning: Here be spoilers…
I cannot live up to the enchantment of Christian’s previous post about Poissy but this post is also concerned with coincidence and other odd ways in which a writer’s mind works.
A fragment found folded between the seat and the wall on the Orient Express:
Last night in my compartment of the Orient Express I dreamed of a train so marvelous that in the morning my pillow was wet with tears of joy. It was no creation of iron and steam but of airy palaces borne aloft on the backs of vast beasts. Yet when I woke my heart was sore, for someone on this marvelous train did kill a cat, and in that land this of all things was forbidden.
So somehow a Dreamlands Express has shunted itself onto the back of the Orient Express, no mean feat for a dream world where technology has to be ‘fixed’ for at least 500 years in the waking world before it can exist.
This Express was born out of a discussion with Mark about a key issue with the plot of the Horror on the Orient Express. One particular enemy is simply too strong and can reduce unprepared parties to “one insane investigator, a 12-year old, and an NPC whose player has left to go to College”. Don’t laugh. That’s a near-direct quote.
Was there a way to provide a weapon against this enemy for weaker parties while allowing stronger parties to tackle it on their own? That was how the Dreamlands Express evolved, first with a fragment of an idea for the weapon, then an idea for a murder, then an idea for a mystery. Finally the train itself lumbered into view.
I don’t want to talk further about the scenario. I do want to talk about itineraries though. I compiled the train’s route using the descriptions from an old copy of the H.P. Lovecraft’s Dreamlands supplement and the haunting visions of Lovecraft’s stories. We then had to make some pretty strange decisions about some of these dream cities.
The city of Aira, for instance. It was the dream of the shepherd boy Iranon, in H.P. Lovecraft’s The Quest of Iranon. It was listed in both the text and the map of the early editions of H.P. Lovecraft’s Dreamlands, but has vanished from the latest edition (something we did not actually know until informed by Steff Worthington, resolute map artist). Did Aira actually ever exist, and if it did exist could it be visited?
The city of Zar in country of Zak posed a textual problem: was it the city of Zar in the Country of Zak, or the City of Zak in the country of Zar. Or was it just Zar. Or Zak. Lovecraft is no help as he contents himself with obscure hints; “no dreamer should set foot upon the sloping meadows of Zar, for it is told that he who treads them may nevermore return to his native shore.”
Finally, who or what is the eidolon Lathi that rules over the city of Thalarion? A definition I found spoke of Helen of Troy’s starring role in the Illiad, when ancient historians of Classical Greek world agreed that Helen was never in the city during the Trojan war. By placing her there Homer created an eidolon, a ghost of a woman who never existed in that time or place. How does that help us evoke Thalarion, whose ‘streets are white with the unburied bones of those that have looked upon the eidolon Lathi’? If they’re unlucky, your investigators will find out…